Additional information
| Full Title | Interactive Computer Graphics 8th Edition |
|---|---|
| Author(s) | Edward Angel, Dave Shreiner |
| Edition | 8th Edition |
| ISBN | 9780135258262, 9780136681670, 9780135217160 |
| Publisher | Pearson |
| Format | PDF and EPUB |
Original price was: $69.13.$24.99Current price is: $24.99.
Access Interactive Computer Graphics 8th Edition Now. Discount up to 90%
| Full Title | Interactive Computer Graphics 8th Edition |
|---|---|
| Author(s) | Edward Angel, Dave Shreiner |
| Edition | 8th Edition |
| ISBN | 9780135258262, 9780136681670, 9780135217160 |
| Publisher | Pearson |
| Format | PDF and EPUB |
A top-down, programming-oriented approach to introductory computer graphics.
Computer animation and graphics are now prevalent in everyday life from the computer screen, to the movie screen, to the smartphone screen. The growing excitement about WebGL applications and their ability to integrate HTML5, inspired the authors to exclusively use WebGL in creating Interactive Computer Graphics — the only introduction to computer graphics text for undergraduates that fully integrates WebGL and emphasizes application-based programming. The top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own 3D graphics, while the application programming interface (API) makes it easier to teach key graphics topics, including three-dimensional transformations, lighting and shading, client–server graphics, modeling, and implementation algorithms. The new edition uses WebGL and JavaScript for all the examples.
With the 8th Edition, and for the first time, Interactive Computer Graphics moves into the world of interactive electronic textbooks, enabling students to experiment and view code and examples while reading.
For courses in computer science and engineering.
Pearson eText is an easy-to-use digital textbook that you can purchase on your own or instructors can assign for their course. The mobile app lets you keep on learning, no matter where your day takes you — even offline. You can also add highlights, bookmarks, and notes in your Pearson eText to study how you like.
NOTE: This ISBN is for the Pearson eText access card. Pearson eText is a fully digital delivery of Pearson content. Before purchasing, check that you have the correct ISBN. To register for and use Pearson eText, you may also need a course invite link, which your instructor will provide. Follow the instructions provided on the access card to learn more.
Original price was: $94.99.$24.99Current price is: $24.99.
Access Interactive Computer Graphics 8th Edition Now. Discount up to 90%
| Full Title | Interactive Computer Graphics 8th Edition |
|---|---|
| Author(s) | Edward Angel, Dave Shreiner |
| Edition | 8th Edition |
| ISBN | 9780135217221, 9780136681670, 9780135258262 |
| Publisher | Pearson |
| Format | PDF and EPUB |
This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. A top-down, programming-oriented approach to introductory computer graphic. Computer animation and graphics are now prevalent in everyday life from the computer screen, to the movie screen, to the smartphone screen. The growing excitement about WebGL applications and their ability to integrate HTML5, inspired the authors to exclusively use WebGL in creating Interactive Computer Graphics—the only introduction to computer graphics text for undergraduates that fully integrates WebGL and emphasizes application-based programming. The top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own 3D graphics, while the application programming interface (API) makes it easier to teach key graphics topics, including three-dimensional transformations, lighting and shading, client–server graphics, modeling, and implementation algorithms. The new edition uses WebGL and JavaScript for all the examples. With the 8th Edition, and for the first time, Interactive Computer Graphics moves into the world of interactive electronic textbooks, enabling students to experiment and view code and examples while reading. The convenient, simple-to-use mobile reading experience extends learning beyond class time. For courses in computer science and engineering. Pearson eText is a simple-to-use, mobile-optimized, personalized reading experience. It lets students add bookmarks, highlight, and take notes all in one place, even when offline. Seamlessly integrated videos engage students and give them access to the help they need, when they need it. Educators can easily schedule readings and share their own notes with students so they see the connection between their eText and what they learn in class — motivating them to keep reading, and keep learning. And, reading analytics offer insight into how students use the eText, helping educators tailor their instruction. NOTE: This ISBN is for the Pearson eText access card. For students purchasing this product from an online retailer, Pearson eText is a fully digital delivery of Pearson content and should only be purchased when required by your instructor. In addition to your purchase, you will need a course invite link, provided by your instructor, to register for and use Pearson eText.