Availability: In Stock

Narrative Tactics for Mobile and Social Games Pocket-Sized Storytelling 1st Edition

SKU: 9781351651257

Original price was: $66.99.Current price is: $24.99.

Access Narrative Tactics for Mobile and Social Games Pocket-Sized Storytelling 1st Edition Now. Discount up to 90%

Textbook Find promise:

Before checkout, confirm the ISBN, author, publisher, and edition match your course requirements. Secure payment and support are available at support@textbookfind.com.

Additional information

Full Title

Narrative Tactics for Mobile and Social Games Pocket-Sized Storytelling 1st Edition

Author(s)

Toiya Kristen Finley

Edition

1st Edition

ISBN

9781351651257, 9781138613935, 9781498780780, 9781498780797, 9781315155203, 9781351641739

Publisher

CRC Press

Format

PDF and EPUB

Description

Despite its significant growth over the past five years, the mobile and social videogame industry is still maturing at a rapid rate. Due to various storage and visual and sound asset restrictions, mobile and social gaming must have innovative storytelling techniques. Narrative Tactics grants readers practical advice for improving narrative design and game writing for mobile and social games, and helps them rise to the challenge of mobile game storytelling. The first half of the book covers general storytelling techniques, including worldbuilding, character design, dialogue, and quests. In the second half, leading experts in the field explore various genres and types of mobile and social games, including educational games, licensed IP, games for specific demographics, branding games, and free to play (F2P). Key Features The only book dedicated to narrative design and game writing in social and mobile games, an explosive market overtaking the console gaming market. Provides tips for narrative design and writing tailored specifically for mobile and social game markets. Guides readers along with conclusions that include questions to help the reader in narrative design and/or writing. Explores real games to illustrate theory and best practices with analyses of game case studies per chapter, covering indie, social/mobile, and AAA games. Includes checklists to help readers critique their own narrative design/writing.